HeroPlot is a family-oriented entertainment company, founded in 2019 and based upon the idea and original characters of our founder and creative mastermind, Scott Harvey.
With the primary focus on storytelling and the creation, development, and further development of a wide array of characters that find appeal in fans and users of all ages, genders, and types. Our goal is to bring the characters of HeroPlot to everyone, everywhere through The HeroPlot Multiverse.
To achieve this and meet the needs, requests, and wishes of our fans, our aim is to increase availability and access to characters across an expanding variety of medias, mediums, and platforms.
At this early stage of our development, we focus upon literary and interactive medias, to give life to the characters of HeroPlot and gain engagement with our fans.
With each chapter release another segment of the epic saga is revealed, to answer questions, provide clues, present new characters, expose secret societies, expand alliances and rebellion forces.
"The initial characters and setting of HeroPlot is something that I have had in mind for many years.
Growing up in the 1970's, there was something innocent, almost naive about our way of life. Television was just two channels, and cartoons only ever on Saturday mornings. For my brothers and I, there was really no other choice than to fill the rest of our time with invention. To make believe, to read comic books, to play board games and to role play. We made ramps and raced our bicycles up and down the street pretending to be Evel Knievel. Put on table cloths and jumped out of trees pretending to be Superman. Broke windows with stones as we fought battles with each other pretending to be Action Man and G.I Joe. And made so many swords out of sticks that in the end I'm not sure if any neighbouring trees had any branches left.
We were creative with the things around us, with no concept of technology, or danger actually, when I come to think about it.
Looking back now at that time in my life, it was really an innocence that I wish my children could also experience.
Technology, smart phones, the Internet and 24 hour television will sadly never allow that to happen because we live in a different age. Society advances through technology, creates new opportunites and in return, provides and empowers children with different skills and skill sets that allow them to thrive within it.
As I watch, observe and listen to my children. As I hear their discussions, observations, general understanding and interpretations of how things work in society today. They possess a knowledge and understanding of the world around us that is clearly far and beyond anything we had at their age. Of course, I'm not sure if that says more about my own limitations than their levels of self-awareness. But without question, in as much as technology gives and advances us collectively, as a species, I do believe that it also does take something away from us. It may be something trivial, seemingly basic or frivolous. Nevertheless, it is something. A part of us that had previously helped us to get to where we are now. It is this discrepency, this amount of "something" that essentially lies at the core of HeroPlot.
As a character, an embodiment and face. Spear, may represent technology, our hunger for advancement and a reflection of the fatally flawed persona. However, the disparity between what is gained and given by technology versus that which is lost and taken. In itself, is almost a battle between good and evil. Most specially, as technology continues to evolve and dissolve our social barriers at such an incredible speed and pace that while the immediate effects of advancement are obvious, the consequences are not. The question of where will this leave future generations is one I was forced to explore. What impact might technology have upon us once we reach a tipping point in its development, evolution and use? What consequences could the next technological age create for mankind?
Whether smart phones actually make us "smarter" as individuals is a discussion about technology at its most primitive level. At the dinner table my brothers and I once talked about how we could jump higher and further. The discussions around it with my sons today are about processing power. The need for faster Internet connections and greater storage space. It all leaves me wondering if whether my sons even know how to build a ramp or make a jump? About knowledge gained, but experience lost." Scott Harvey, Creator of HeroPlot
Initally set in the early part of the 21st century, the first instalment of HeroPlot is told through HeroPlot: The Spear Of Destiny, which tells the story of a young ambitious doctor called Edgar Spear, whose insatiable lust for power knows no limits nor holds no bounds.
As we follow his meteroic and notorious rise to prominence, we also witness his disregard for life, in all its forms, and gain a glimpse of the tyrant he seems destined to become.
What remains is how he must be stopped. If he can be stopped? And indeed, if he will be stopped?
The questions of how, by whom and with what will lose all relevance when events eventually decide, at what cost?
As the effects, the impact, and the consequences of Spear's work begin to become known, increasingly visible and ever more apparent. The lives of many are irrecovably changed. Altered forever at best, destroyed and without hope at worst.
Individuals, lost souls, cast aside from families, alienated by friends, society, and all they have known must now forge new paths into this new world.
And what of this world? What of the changes to it?
What consequences, divisions and divides has Spear brought upon us?
In a world of tyranny where lives are lived in fear. In every battle one will rise. In every victory one must fall.
In the darkest night there is light.
In the depths of hopelessness, always hope.
Alone in the mountains, under covers of the desert. Amongst the cities, amidst the crowds. There are those who do not shy away from adversity but are drawn towards it.
Those who know that once revealed, they will be forced to take a stand. To choose a side.
Those who lie in wait to heed a call and face their time.
If this now truly is the end of our brief existence, then there will be those who decide to fight, to determine their destiny, and those who decide to plot, to define our fate.